1/5/2024 0 Comments Mtg conspire multiple times![]() For instance being a control deck means you could add in a combo kill. What does this mean? In a multiplayer game, it means that sometimes you have to straddle two horses. It's merely a consideration that should be taken when choosing cards to go into a deck.Īs many of you are aware there is a sort of "Rock Paper Scissors" in Magic between aggro, control and combo. Animar, Soul of Elements decks can have an average CMC (converted mana cost) as high as 4 or 5. Now, this is not to say that decks can't be built around resolving high cost cards. Those high mana cost cards are fun and feel great when you resolve them but often times they're a dead card in hand as you find your opening hand completely uncastable. Where do I start cutting cards? Off the top of course. And as usually, I'm over by a fair margin of cards. Often when making an (EDH) deck, I start out with a huge mishmash of cards, removal, ramp, two-three piece combos etc. Each is mean to simulate an action.įor a full description of the the pets see: Playing Your Pet Dog: Opponent's deck consists of basic lands (in equal numbers).Meant to replicate decks that take a little while to get off the ground. Attacks when able to deal damage or kill a creature and blocks when possible. Angel: Opponent does nothing in the first 4 turns and then gets a free 4/4 Serra Angel with flying and vigilance every turn.This is meant to be a particularly hard test. Rats: Opponent gets a Plague Rat each turn, attacks with half rounded down, blocks most effectively, when you attack with flying creatures half the untapped rats, rounded up gain flying until end of turn.This test is meant to test vs swarm/token decks. ![]() Other variants use 0/1 regenerating flyers, 1/1 flyers, or 1/1 Thallids. Rabbits: Opponent gets additional Dredge Skeleton once per turn and attacks with all but enough to block your creatures. It blocks your biggest threat and regenerates. The Dredge Skeleton attacks when you have no creatures or it can't block. The Phantom Monster attacks when not futile to do so. ![]() Parakeets: Opponent starts off with a Dredge Skeleton and a Phantom Monster. This is especially punishing against control decks who want to maintain a full hand at all times. This is meant to ensure that you empty your hand fast enough. Snake: Opponent starts with two Black Vise cards in play. The turtle doesn't play card from its hand but starts with a hand of 7 cards and draws one per turn. When you draw a land, the turtle gets a land in play. Turtle: Opponent starts off with an Ivory Tower and 6 Circles of Protection. This method works best testing aggro and combo decks and terribly with control ones. Goldfish: Take your imaginary opponent from full life to 0 as quickly as possible with no interaction on their part. That said there are several different ways to play test your deck alone (Keep in mind these were created with 60 card decks in mind): Control on the other hand is all about interactions and knowing whether or not you'll have the right responses for the right situations is difficult to replicate alone. From my experience, aggro and combo decks are the easiest to test as they require the least amount of interaction with the opponent. This means making sure you have things like: the right colors at the right times, the right amount of mana, etc. In essence, making sure that your deck doesn't defeat itself, because if it does then it certainly can't defeat other players. The initial first step in testing is to test the flow of your deck. This includes both alone and against others. Playing Your Pet And if research hasn't taken enough time already, there's testing to be done. Turning a face-down conspiracy face up (In a Conspiracy draft game).Rolling a planar die (In a Planechase game). ![]()
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